Intro
In-game data structures organized by file location in Hades II/Content/Scripts.
Interesting Notes
Biomes
Internally, biomes are often identified by a single letter.
| Letter | Biome | Note | 
|---|---|---|
| A | Tartarus | Hades 1 | 
| B | Asphodel | Hades 1 / Hades 2 | 
| C | Elysium | |
| D | Temple of Styx | |
| E | Greece | |
| F | Erebus | |
| G | Oceanus | |
| H | Fields of Mourning | |
| I | Tartarus | Hades 2 | 
| J | unknown | |
| K | unknown | |
| L | unknown | |
| M | unknown | |
| N | Ephyra | |
| O | Rift of Thessaly | |
| P | Mount Olympus | |
| Q | unknown | 
Gods
Some gods have slightly esoteric identifiers.
| Internal | God | 
|---|---|
| Trial | Chaos | 
| Spell | Selene | 
Reward types and names
Each reward has a type and all boons and consumables also have a name.
| Reward type | Reward name | In-Game name | 
|---|---|---|
| Story | Rewards from NPCs (except Nemesis) | |
| Shop | Rewards that are purchased (shop room or well) | |
| StackUpgrade | Poms of power | |
| WeaponUpgrade | Daedalus' hammers | |
| HermesUpgrade | Boons from Hermes | |
| SpellDrop | Hexes from Selene | |
| TrialUpgrade | The first boon that the player picks in a trial room | |
| Devotion | The boon that the player obtains after prevailing in a trial room | |
| Boon | ZeusUpgrade | Boons from Zeus | 
| Boon | PoseidonUpgrade | Boons from Poseidon | 
| Boon | [Name of a god]Upgrade | Boons from [Name of a god] | 
| Consumable | MetaCurrencyDrop | Bones | 
| Consumable | MemPointsCommonDrop | Psyche (regular amount) | 
| Consumable | MetaCardPointsCommonDrop | Ashes (regular amount) | 
| Consumable | CardUpgradePointsDrop | Moondust | 
| Consumable | RoomMoneyDrop | Coins | 
| Consumable | ArmorBoost | Armor | 
| Consumable | MaxHealthDrop | Max health | 
| Consumable | MaxManaDrop | Max magick | 
| Consumable | RoomRewardHealDrop | Food | 
| Consumable | MixerFBossDrop | Metacurrency obtained by defeating the guardian of the referenced biome (see above): Cinder | 
| Consumable | MixerGBossDrop | Metacurrency obtained by defeating the guardian of the referenced biome (see above): Pearl | 
| Consumable | MixerHBossDrop | Metacurrency obtained by defeating the guardian of the referenced biome (see above): Blood | 
| Consumable | MixerIBossDrop | Metacurrency obtained by defeating the guardian of the referenced biome (see above): Z-Sand | 
| Consumable | MixerNBossDrop | Metacurrency obtained by defeating the guardian of the referenced biome (see above): Wool | 
| Consumable | MixerOBossDrop | Metacurrency obtained by defeating the guardian of the referenced biome (see above): Golden apple |