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Table: rom.data

Functions (3)

on_sjson_read_as_string(function, file_path_being_read)

  • Parameters:
    • function (function): Function called when game data file is read. The function must match signature: (string (file_path_being_read), string (file_content_buffer)) -> returns nothing (nil) or the new file buffer (string)
    • file_path_being_read (string): optional. Use only if you want your lua function to be called for a given file_path.

Example Usage:

rom.data.on_sjson_read_as_string(function, file_path_being_read)

reload_game_data()

Example Usage:

rom.data.reload_game_data()

get_string_from_hash_guid(hash_guid)

  • Parameters:

    • hash_guid (integer): Hash value.
  • Returns:

    • string: Returns the string corresponding to the provided hash value.

Example Usage:

string = rom.data.get_string_from_hash_guid(hash_guid)