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Table: rom.mods

Fields (1)

[Mod GUID]

Each mod once loaded will have a key in this table, the key will be their guid string and the value their _ENV.

  • Type: string

Functions (2)

loading_order()

  • Returns:
    • table<int, string>: Table containing the order in which mods are loaded by the mod loader.

Example Usage:

table<int, string> = rom.mods.loading_order()

on_all_mods_loaded(callback)

Registers a callback that will be called once all mods are loaded. Will be called instantly if mods are already loaded and that you are just hot-reloading your mod.

  • Parameters:
    • callback (function): callback that will be called once all mods are loaded. The callback function should match signature func()

Example Usage:

rom.mods.on_all_mods_loaded(callback)