rom.game.lua
---@meta game
---@class (exact) rom.game
-- **Example Usage:**
--```lua
--local package_path = rom.path.combine(_PLUGIN.plugins_data_mod_folder_path, _PLUGIN.guid)
---- Example package_path: "C:/Program Files (x86)/Steam/steamapps/common/Hades II/Ship/ReturnOfModding/plugins_data/AuthorName-ModName/AuthorName-ModName"
--rom.game.LoadPackages{Name = package_path}
--```
---@param args table{'<'}string, string> Table contains string key `Name` and its associated `string` value. Associated value should be a full path to the package to load, without the extension. The filename of the .pkg and the .pkg_manifest files should contains the guid of the owning mod. Example `AuthorName-ModName-MyMainPackage`
function game.LoadPackages(args) end